// Generated by Phun beta 4.11 App.Background.cloudOpacity = 0.8999999761581421; App.Background.drawClouds = true; App.Background.skyColor = [0.2999999523162842, 0.4000000953674316, 1.0, 1.0]; App.DPI = 86.0; App.GUI.autoGlue = false; App.GUI.drawHingesWhenRunning = true; App.GUI.freeDrawing = false; App.GUI.leftClickMenus = false; App.GUI.simpleMode = false; App.GUI.trapUser = false; App.GUI.zoomFactor = 0.2000000029802322; Scene.addWidget { minimized = false; pos = [0.0, 56.0]; widgetID = "Toolbar"; title = "Toolbar" }; Scene.addWidget { minimized = false; pos = [0.0, 20.0]; widgetID = "SimControl"; title = "Simulation control" }; App.autosaveTime = 30.0; App.borderWidth = 0.1000000014901161; App.borders = true; App.chainDensityFactor = 20.0; App.dragToolStrength = 0.25; App.drawBCs = false; App.drawBodyCenters = false; App.drawCollisions = false; App.drawMapOBBs = false; App.drawOBBs = false; App.drawParticleCenters = false; App.drawVertices = false; App.fadeColor = [0.0, 0.0, 0.0]; App.fadeRotate = 0.0; App.fadeScale = [0.949999988079071, 0.949999988079071]; App.fadeTranslate = [0.0, 0.0]; App.language = "English"; App.lineWidth = 4.0; App.maxPointDist = 0.5; App.maxSPHSpawn = 10000; App.maxUndo = 25; App.metaCutoff = 0.5; App.minPointDist = 0.2000000029802322; App.pointSize = 4.0; App.polyTCFactor = [10.0, 10.0]; App.selectColor = [1.0, 0.5, 0.5]; App.simRunning = false; App.simpleWater = false; App.waterColor = [0.1000000238418579, 0.1000000238418579, 1.0, 0.699999988079071]; App.waterElongation = 0.05000000074505806; App.waterFanceyFactor = 10.0; App.waterMaxElongation = 2.0; Console.color = [0.1000000014901161, 0.1000000014901161, 0.1000000014901161, 0.800000011920929]; Console.delay = 0.300000011920929; Console.fade = false; Console.screenSize = 0.3499999940395355; Console.scroll = true; FileInfo.author = ""; FileInfo.description = ""; FileInfo.title = "AIMS-SIMS-1-3"; FileInfo.version = 2; GUI.clickTimeTolerance = 0.4000000059604645; GUI.clickTolerance = 3.5; GUI.crispFontFactor = 0.5; GUI.crispFonts = false; GUI.font = "arial_black"; GUI.fontShadow = true; GUI.fontShadowOffset = [0.0625, 0.0625]; GUI.forceOSCursor = false; GUI.opaqueness = 0.8999999761581421; GUI.scale = 1.0; Keys.bind("f4", {Sim.gravitySwitch = ! Sim.gravitySwitch}); Keys.bind("f6", {App.drawBodyCenters = ! App.drawBodyCenters}); Keys.bind("f7", {App.drawVertices = ! App.drawVertices}); Keys.bind("f8", {App.drawCollisions = ! App.drawCollisions}); Keys.bind("f12", {System.screenshot}); Resources.force16BitTextures = false; Resources.shaders = false; SPH.AVG_density = 12.60996055603027; SPH.AVG_neighCount = 5.205479621887207; SPH.AVG_pressure = 4643.984375; SPH.bucketSize = 2.0; SPH.density = 1.0; SPH.friction = 0.009999999776482582; SPH.hashInfo = "Number of elements: 49\nAverage bucket size: 0.328859\nMaximum bucket size: 1\n"; SPH.influence = 2.0; SPH.jitter = 0.0; SPH.pressMultiplier = 1.0; SPH.radius = 0.05000000074505806; SPH.restitution = 0.0; SPH.soundSpeed = 20.0; SPH.specialPressure = true; SPH.surfaceTension = 0.0; SPH.vaporizeTime = 5.0; SPH.velocitySmoothing = true; SPH.viscMultiplier = 1.0; SPH.viscosity = 0.5; Scene.Camera.pan = [-15.63210105895996, 258.5025634765625]; Scene.Camera.zoom = 176.1997680664062; Scene.author = ""; Scene.description = ""; Scene.title = "AIMS-SIMS-1-3"; Sim.adHocSolver = false; Sim.airDensity = 0.009999999776482582; Sim.airFrictionLinear = 0.009999999776482582; Sim.airFrictionQuadratic = 0.0; Sim.airSwitch = false; Sim.defaultBodyDensity = 2.0; Sim.defaultBodyFriction = 0.5; Sim.defaultBodyRestitution = 0.5; Sim.fallLimit = 1000.0; Sim.gravity = [0.0, -9.800000190734863]; Sim.gravitySwitch = false; Sim.leapFrog = true; Sim.maxPositionCorrection = +inf; Sim.prioritizedSolver = false; Sim.rotFrictionLinear = 0.009999999776482582; Sim.running = true; Sim.solveAccFactor = 1.0; Sim.solveConstant = 100000000.0; Sim.solveDconstraints = 10.0; Sim.solveDcontacts = 10.0; Sim.solveDistFactor = 1.0; Sim.solveIter = 30; Sim.solvePenetrationDamping = false; Sim.solvePreSortConstraints = true; Sim.solveRegularizationFactor = 1.0; Sim.solveVelFactor = 1.0; Sim.springForce = 1000.0; Sim.targetPenetration = 0.001000000047497451; Sim.timeDelta = 0.009999999776482582; Sim.timeFactor = 1.0; Sim.warmStart = true; Sim.warmStartFactor = 0.850000023841; System.antiAlias = 1; System.clearColor = [0.0, 0.0, 0.0, 1.0]; System.depth = 32; System.fullscreen = false; System.maxFPS = 60.0; System.minFPS = 10.0; System.resizable = true; System.resolution = [1024, 768]; System.vSync = false; cos = {math.cos}; exit = {System.exit}; groovyOff = { App.fadeColor = [0, 0, 0]; App.Background.skyColor = [0.3, 0.4, 1, 1] }; groovyOn = { App.fadeColor = [0.8, 0, 0.9]; App.fadeTranslate = {[3 * sin(time), 2 * sin(time)]}; App.fadeRotate = {sin(System.time * 1.2)}; App.Background.skyColor = [0, 0, 0, 0] }; sin = {math.sin}; time = {System.time}